Michael Harris

Game Developer & UI Developer

Projects

Moth Attacks (WIP)

Navigate an abandoned hospital in search of the materials needed to cure a horrifying infection that has swept across the world. Made in Unity.

Engineer (C#)

Silviculture

Create the perfect defense to survive an onslaught of magical creatures ready to do whatever it takes to survive in this horror tower defense gam for GMTK Jam - Built to Scale. Made in Godot.

Lead UI Engineer (GDScript)

Purgatory

Created a 2D Brotato Inspired Roguelike following a priest who has died and finds himself in Purgatory trying to escape the demons below. Made using the Allegro C++ Library.

Engineer (C++)

Godot UI Demo

This prototype is an ever-evolving project to demonstrate my skills in Godot UI. Made in Godot.

UI Engineer (GDScript)